Bewegungskrieg Wiki
Context Capsules
- Context capsules
- Capsule: balance
- Capsule: client UI
- Capsule: deployment & hardening
- Capsule: match history
- Multi-phase planning capsule
- Capsule: wire protocol
- Capsule: server simulation
- Capsule: testing
Design Docs
- docs/design/ai.md
- docs/design/architecture.md
- docs/design/balance.md
- docs/design/client-ui.md
- docs/design/conventions.md
- Faction Architecture Inventory
- docs/design/hardening.md
- Match history
- docs/design/protocol.md
- Server Architecture Walkthrough
- docs/design/server-sim.md
- docs/design/testing.md